This is a very interesting model, both because it tackles ‘soft’ dynamics of paradigm formation in ‘hard’ science, and because it is an aggregate approach to an agent problem. Unfortunately, until now, the model was only available in DYNAMO, which limited access severely. It turns out to be fairly easy to translate to Vensim using the dyn2ven utility, once you know how to map the DYNAMO array FOR loops to Vensim subscripts.
Path Dependence, Competition, and Succession in the Dynamics of Scientific Revolution
J. Wittenberg and J. D. Sterman, 1999
What is the relative importance of structural versus contextual forces in the birth and death of scientific theories? We describe a dynamic model of the birth, evolution, and death of scientific paradigms based on Kuhn’s Structure of Scientific Revolutions. The model creates a simulated ecology of interacting paradigms in which the creation of new theories is stochastic and endogenous. The model captures the sociological dynamics of paradigms as they compete against one another for members. Puzzle solving and anomaly recognition are also endogenous. We specify various regression models to examine the role of intrinsic versus contextual factors in determining paradigm success. We find that situational factors attending the birth of a paradigm largely determine its probability of rising to dominance, while the intrinsic explanatory power of a paradigm is only weakly related to the likelihood of success. For those paradigms that do survive the emergence phase, greater explanatory power is significantly related to longevity. However, the relationship between a paradigm’s ‘strength’ and the duration of normal science is also contingent on the competitive environment during the emergence phase. Analysis of the model shows the dynamics of competition and succession among paradigms to be conditioned by many positive feedback loops. These self-reinforcing processes amplify intrinsically unobservable micro-level perturbations in the environment – the local conditions of science, society, and self faced by the creators of a new theory – until they reach macroscopic significance. Such dynamics are the hallmark of self-organizing evolutionary systems.
We consider the implications of these results for the rise and fall of new ideas in contexts outside the natural sciences such as management fads.
Cite as: J. Wittenberg and J. D. Sterman (1999) Path Dependence, Competition, and Succession in the Dynamics of Scientific Revolution. Organization Science, 10.
I believe that this version is faithful to the original, but it’s difficult to be sure because the model is stochastic, so the results differ due to differences in the random number streams. For the moment, this model should be regarded as a beta release.
This is a little experimental model that I developed to investigate stochastic allocation of rental cars, in response to a Vensim forum question.
There’s a single fleet of rental cars distributed around 50 cities, connected by a random distance matrix (probably not physically realizable on a 2D manifold, but good enough for test purposes). In each city, customers arrive at random, rent a car if available, and return it locally or in another city. Along the way, the dawdle a bit, so returns are essentially a 2nd order delay of rentals: a combination of transit time and idle time.
The two interesting features here are:
- Proper use of Poisson arrivals within each time step, so that car flows are dimensionally consistent and preserve the integer constraint (no fractional cars)
- Use of Vensim’s ALLOC_P/MARKETP functions to constrain rentals when car availability is low. The usual approach, setting actual = MIN(desired, available/TIME STEP), doesn’t work because available is subscripted by 50 cities, while desired has 50 x 50 origin-destination pairs. Therefore the constrained allocation could result in fractional cars. The alternative approach is to set up a randomized first-come, first-served queue, so that any shortfall preserves the integer constraint.
The interesting experiment with this model is to lower the fleet until it becomes a constraint (at around 10,000 cars).
Documentation is sparse, but units balance.
Requires an advanced Vensim version (for arrays).